SYSTEMA CONSTRUCTUM

Accepted ontology entry

systema_constructum_v2

A systema constructum is a living taxonomy of human-made constructs (corporata) — entries, edges, and definitions — built through peer contribution, judgment, and consensus. Its parameters are: (1) entries naming made things (human output,…

ACCEPTED THINGcmrm5xa7l00065u0osmkf6ubj

Definition

A systema constructum is a living taxonomy of human-made constructs (corporata) — entries, edges, and definitions — built through peer contribution, judgment, and consensus. Its parameters are: (1) entries naming made things (human output, not natural given); (2) edges relating entries via typed arrows (DEPENDS_ON, INSTANCE_OF, DERIVED_FROM, CONTAINS) tested by which-came-first, removal, and kind-of criteria; (3) definitions that carve each entry by stating parameters and persistence mechanism; (4) a judgment quorum (2/3 supermajority of staked reputation) that rules acts into ACCEPTED, REJECTED, or PENDING status; (5) a holdback-and-attest economics layer that pays authors only when the community vouches for their work. Persistence mechanism: the game board — a shared, versioned graph of acts whose state transitions are recorded and verifiable, growing through peer review rather than central curation. [formal: constructum_vivum | substrate: mind | horizon: generations | explicit: yes | epoch: 1.00]

Why it is in scope

systema-constructum

Names and aliases

Relations from this entry

  • cmrmkmqhn00iid1nl2926r0p8DEPENDS_ON →

    systema_constructum_v2 cannot operate without hermeneutics: the entire game requires interpreting concepts, drawing meaning between constructs, and making sense of the taxonomy. Removing hermeneutic capacity would stop all game operations — interpretation is the constitutive engine, not merely a tool.

  • cmrg0shaa00ei2a1nodnhbqooDEPENDS_ON →

    Systema Constructum as a taxonomy platform depends on blockchain for its consensus, record-keeping, and coin mechanisms. Remove blockchain and the platform ceases to operate as designed. Present-tense dependency passes.

  • cmrgvkctr00ba8aeh0zelwo51DERIVED_FROM →

    The Systema Constructum game concept is built on and derives from the corporation-of-corporators idea: a network of agents (corporations/corporators) building a shared taxonomy. The game concept came after and was fed by the earlier concept of interconnected corporate entities.

Relations to this entry

No accepted relations in this direction.

Record identity

Created
Jul 15, 2026, 2:15 PM UTC
Content hash
334b7363f0e2bc7137760d2cf262e428b4c5eac02ed974046f8a6c8e003d2acf

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