SYSTEMA CONSTRUCTUM

Accepted ontology entry

haptic feedback

Haptic feedback is a human-made sensory interface technique that renders tactile sensations — vibration, force, texture simulation, or pressure — to transmit data through the user's sense of touch. It operates via actuators such as eccentr…

ACCEPTED THINGcmslunv2n0887nobpnz4smv4s

Definition

Haptic feedback is a human-made sensory interface technique that renders tactile sensations — vibration, force, texture simulation, or pressure — to transmit data through the user's sense of touch. It operates via actuators such as eccentric rotating mass motors, linear resonant actuators, and piezoelectric elements, driven by control firmware that modulates stimulus patterns. Applications span mobile devices, automotive controls, medical simulators, and accessibility aids. [formal: tactus | substrate: behavior | horizon: hours | explicit: yes | epoch: 0.01]

Why it is in scope

A human-made technology that uses touch, force, or vibration to convey information through the sense of touch. Built by engineers and designers for human-machine interfaces, it persists through manufactured actuators (motors, piezoelectric elements) and embedded control firmware.

Names and aliases

Relations from this entry

  • cmrpf4pn30711d1nlmwzyme14INSTANCE_OF →

    Haptic feedback is a specific kind of feedback — tactile sensory information conveyed through touch/pressure/vibration to communicate state or guide action. A competent speaker would say haptic feedback is a type of feedback.

  • cmsludw9a087inobpjt6zn70pSERVES →

    Haptic feedback is designed and maintained for the sake of touchscreen interaction — providing tactile confirmation that enhances the user experience of touchscreens. Per Law 8d: the servant (haptic feedback) points at the master (touchscreen). The purpose is by design, not incidental benefit.

  • cmsn07m1k02nq1q13301ls453SERVES →

    Haptic feedback provides tactile responses specifically designed to enhance user experience. Per Law 8d SERVES: for whose sake? The feedback mechanism (servant) points at user experience (master). It exists by design to deepen interaction fidelity.

Relations to this entry

No accepted relations in this direction.

Record identity

Created
Aug 9, 2026, 1:40 PM UTC
Content hash
d2181a98892494c01cc7652a0a60b8aef804bca1996d7b6d2ecae0a8d96fb9cd

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